Topic: r 217

Cloaks below 100 will now see a increase in speed.
Negative pvp points fixed.
Jam Sensors duration increased.
Found another possible server side issue for the infamous "Facing Target" bug.
Clan max rank bug fix.
Doing the most dmg in pvp will now result in your kill, and not the player with the killing blow...
Damage you do to a player will fade over time.
Ambush damage will now take armour mitigation into account.
Psions such as inferno and might will no longer cast when cloaked.
Jam sensors now lowers sensors, and not defense..... oops....

Re: r 217

Supanova wrote:

Damage you do to a player will fade over time

Can you explain this please?

Harviousify - Manipulater
Shadey - Pyro

Re: r 217

Basically, if I do 1k damage to you, and then leave you alone, that damage will not count over time.  Not all pvp takes place in spot, so the damage I done to you 2 hours ago will no longer count.  So if you manged to escape the attack, then regenerate, the damage I done will no longer count.