Topic: Updates 02/03/12
r 118 :-
Fixed path finding for mobs in auto_defend().
Players of the same frequency eg (/set1 test) will be non hostile to each other in pvp conditions.
Wepaons will now power up correctly.
Reduced facing target spam
Action timer should be fixed after stun.
Fixed Line of Sight when casting.
Increased chance of Stolen artifact and Thief quests.
/clanreturn added.
Players summons in the same frq should no longer appear hostile.
Disabled, Stunned, Overloaded and incapacitated crew messages no longer spam clinet on an attempted move.
/PVPON and /PVPOFF implemented.
Clients pvp button now works.
5% bonus exp if pvp is enabled.
/pvp will now show players marked for PvP.
Artifacts now give bonuses.
Base mobs appering non hostile should also be fixed.