Re: Sneak Peak

New engine, already up to speed with the old one, and more....  Here's a little screenie

http://img94.imageshack.us/img94/8232/sneak1v.jpg

Still lots to do, lots to tweak, just a post to show progress, pretty much everything will be redesigned as we go along

Re: Sneak Peak

Very nice. Still looking for hulls?

p.s ( I like the new level cap) smile

Harviousify - Manipulater
Shadey - Pyro

Re: Sneak Peak

Wow did a test a test fight to see how it looks and i have to say its awesome!!!

Really impressed how you (supa and angus) get that done in a very short time, you rox!!!

Btw Harvious: there is no new level cap atm. The stats you see is just an example picture of the GUI to see how it will look later (all the data inside it is just for fun).

Amethyst        T0    Pyr     30
Cisco                T4    Sco    90
Delphi              T1    Eng    21
Neuropath      T0    Tel     10

Re: Sneak Peak

That latest image is looking sweet. There are some free insect objects on turbosquid, but you'd have to sort their moving parts (legs/wings) out... If you can do that and show a youtube clip, I'm sure even the doubters will be suitably impressed!

Re: Sneak Peak

Aye, it's coming along nice, fast too, just got basic item movement sorted.

Thing is, we have noting to work with other than the original .bmp for now.

We desperately need 3d models for new items.

More importantly, we need ideas / screenshots of GUI setups.

Any artists out there willing to make a GUI setup and post screenshots here??

And yes we need hulls too, think we are ready to implement different hulls now, item and ship classes are ready for them.

Re: Sneak Peak

Ok. post your email and I'll send you the one's i have (they are the original ships and also are in .fbx format).

Also I know you know but just incase those missiles are frickin huge size em down a bit smile

Harviousify - Manipulater
Shadey - Pyro

Re: Sneak Peak

Ignore the awful colors and stuff and focus on the lay out.

http://i1079.photobucket.com/albums/w52 … fy/gui.jpg

and Smile mofo.
http://i1079.photobucket.com/albums/w52 … lemofo.png

Harviousify - Manipulater
Shadey - Pyro

Re: Sneak Peak

Really nice idea harv, but i would keep the ship status "meters" at top right because where we place the chat frame then?

Amethyst        T0    Pyr     30
Cisco                T4    Sco    90
Delphi              T1    Eng    21
Neuropath      T0    Tel     10

Re: Sneak Peak

Woops and here's another
http://i1079.photobucket.com/albums/w52 … /gui-1.jpg

Harviousify - Manipulater
Shadey - Pyro

Re: Sneak Peak

Aye nice Harv, I was thinking more along the lines of panel backgrounds, buttons to show windows, etc etc.  The idea is to remove as much of the bulkiness of the original GUI and have minimal info on screen, until it is asked for smile  Will have them all moveable and individually close all at a touch of a button/click....

Re: Sneak Peak

I would create a window based system, where we can assign predefined (design) gfx, to support skinning later.

Amethyst        T0    Pyr     30
Cisco                T4    Sco    90
Delphi              T1    Eng    21
Neuropath      T0    Tel     10

37

Re: Sneak Peak

*Pulls Supa's leg* - HI tongue
After few busy months, think i got time to play this again smile Glad to see it's still alive and kicking.

Magic  T9  Merc   75
Anka   T9  Engie  75
Spin    T3  Smug  74

Re: Sneak Peak

Another sneak peak:

http://test.cisco211.de/hsr/sp2/hsr_sneakpeak2.html

Its a working exe build including music and the combat animation smile

Amethyst        T0    Pyr     30
Cisco                T4    Sco    90
Delphi              T1    Eng    21
Neuropath      T0    Tel     10

Re: Sneak Peak

new vid

http://www.youtube.com/watch?v=_ZxDtc-6 … e=youtu.be

40 (edited by Harvious 2012-11-10 16:56:52)

Re: Sneak Peak

I have readied my current models into FBX format and will be available online by the end of today so you can test their usability. If it turns out they are too small or too large. Let me know and I can resize them.

EDIT:
https://docs.google.com/open?id=0B7DCnN … k8zUndPaTg
https://docs.google.com/open?id=0B7DCnN … jg4NFkzZ00
https://docs.google.com/open?id=0B7DCnN … nZpWEpJSUk
https://docs.google.com/open?id=0B7DCnN … 0c1elU0bHc
https://docs.google.com/open?id=0B7DCnN … HA3ZUpvTGM
Not all of them but I am having issues transferring them off my other computer -,-

EDIT: https://docs.google.com/open?id=0B7DCnN … FhtTW44TVU
https://docs.google.com/open?id=0B7DCnN … VlhVFdBa1U
https://docs.google.com/open?id=0B7DCnN … m9Pb25qV28
https://docs.google.com/open?id=0B7DCnN … jlFRHZyMFU
https://docs.google.com/open?id=0B7DCnN … WhzcEcyWG8
https://docs.google.com/open?id=0B7DCnN … HpuRndCOWs

The others that i have finished

Harviousify - Manipulater
Shadey - Pyro

Re: Sneak Peak

That's impressive, nice work.

Re: Sneak Peak

Next Sneak Peak Video...

http://test.cisco211.de/hsr/sp3/hsr_sneakpeak3.html

Amethyst        T0    Pyr     30
Cisco                T4    Sco    90
Delphi              T1    Eng    21
Neuropath      T0    Tel     10

Re: Sneak Peak

Supa added planets and sun yesterday, i thought why not adding another background layer to see how it would look...

http://test.cisco211.de/cythris.png

PS: The background isnt a final product, because its untiled 16x10 which is eating resources like pacman xD (4096x4096 Trillinear VertexLit Shader)

Amethyst        T0    Pyr     30
Cisco                T4    Sco    90
Delphi              T1    Eng    21
Neuropath      T0    Tel     10

Re: Sneak Peak

*drools*

Re: Sneak Peak

Some screenshots about bump mapping:

http://test.cisco211.de/hsr/bm1.png
http://test.cisco211.de/hsr/bm2.png
http://test.cisco211.de/hsr/bm3.png

Amethyst        T0    Pyr     30
Cisco                T4    Sco    90
Delphi              T1    Eng    21
Neuropath      T0    Tel     10

Re: Sneak Peak

Bump mapping makes the wall tiles look sweet... just the floor tiles need altering now tongue

Re: Sneak Peak

Will there be option to change the background with simple black color?

Lazy_666
The One & Only

Re: Sneak Peak

The background isnt used in the final product, we planned to create an own background which fits better to the HS Galaxy, its possible to make the background layers configurable tongue

Amethyst        T0    Pyr     30
Cisco                T4    Sco    90
Delphi              T1    Eng    21
Neuropath      T0    Tel     10

Re: Sneak Peak

Your gonna have to change that "Welcome" message soon.
Looks nice

Harviousify - Manipulater
Shadey - Pyro

Re: Sneak Peak

Playing with floor tiles smile

http://test.cisco211.de/hsr/bm4.png
http://test.cisco211.de/hsr/bm5.png

Amethyst        T0    Pyr     30
Cisco                T4    Sco    90
Delphi              T1    Eng    21
Neuropath      T0    Tel     10