Topic: host 689 chnages
Fixed high level buffs being applied at the level of the caster, and not target.
Removed low regen rates whilst players are in combat.
Increased combat timer for players.
Minimum regeneration set to 1 for hull crew and psi.
Regeneration now re-calibrated when combat timer expires.
Fixed mobs having more weapons than they should.
Fixed ships not re-calibrating regeneration rates when entering and leaving combat.
Combat timer is applied to ships regardless if a hit or miss.
Fixed yet another cause of the "not facing" bug.
The effects of truncation in regeneration are now properly compensated for.
All weapons below level 15 have had delays drastically reduced and damage rebalanced.
Fixed combat being allowed in safe zone areas.
Reduced cooldown of safe zone too 10 seconds.