Topic: r 531
Fixed a chance that attacking nexus mobs are "locked in combat" preventing player from attacking.
Fixed player always getting the kill when a mob has done most of the damage.
Aggro data now sent more frequently to clients.
Fixed ship details of current hull, crew, psi, power etc, not being sent to client if over a certain distance.
Quest items will no longer loose their owner, and will just vanish.
Random regen tick given to all ships. (stops all ships regenerating at the same time).