Topic: r 391
AOE casts should no longer cast twice for those in both your set and group.
Provoke on a player will now force that player to target the caster.
Removed several mobs from Ordos to reduce crowding.
Using "/set1 " or "/set2 " will now clear your frequency correctly, and not announce it to everyone.
All roaming mobs should now move correctly.
All bosses now have a set movement speed.
/item now supports details for enchant stones.
Salvaging items will now only return a maximum of 95 percent of the target item.
Skill gained from fabricating System based items reduced.
Skill gained from fabricating Weapon based items increased.
/item will now display upgrade/plus level of all items.
The use of a Quantum stone when fabricating is now announced.
Attempting to cloak if it's not fully charge will no longer incur a delay penalty.
Bosses have had their main AI function tweaked, so that high level bosses should be more challenging.
A lot of "under-the-hood" updates have taken place, making the game run a lot smoother and faster, in most cases 10 times faster, hence the reason for the jump in revision, but few game-play updates..