Topic: r281
Players max level raised to 90.
Mobs max level raised to 150.
Max item complexity raised to 90.
Tier level raised to 85.
Players reimbursed missed stat points for tiers.
Players sub classes (those gained at 51) have been set to 65.
Fab parts (conduits and such) drop rate doubled.
Level 85-95 area added.
Level 100 boss added.
Level 90 to 100 items added to boss.
Level 70 weapons added.
Traps added to new area.
Nashira mob level raised to 100.
Host now handles generating 10k id's much better, no longer restricted to 100 elements per file.
Any change in trade will now cancel both players accepting.
Eng mobs range reduced when trying to run after a disable.
Fixed a bug with eng mobs that meant they would constantly try and run if target is disabled.
Client should now receive more field data.