Topic: Changing how things are run.

Apparently the locker update wasn't too sound, we're changing how things are run. It's unacceptable to have to rollback twice in 24 hours and a waste of your time. The current workflow is quite messy and it needs ammending.

From now on, we are going to make much better use of the test server, but it will require you guys help out as well.

From now on, updates will ONLY be pushed to the main server weekly and providing enough testing has been done to ensure updates are bug free. If we feel the updates have not been tested enough or there are doubts to it's stability, we will postpone the update until the next week.

Following each updated code revision, the test server will be updated to that revision. A repeating announcement will be made ingame when the test server has been updated with a new code revision. The forum will detail exact changes so that people can test exactly those things.

The test server will be running a copy of the main server save files, so you can choose to test on your own character or create a new one. Changes to the test server save files will not be kept.

We are working on putting together a proper bug/issue tracker so it's easier to see exactly what needs testing and to provide a way to give feedback after testing rather than posting on the forum.

2 (edited by Rusah 2012-03-26 01:05:58)

Re: Changing how things are run.

Here's a free, web based bug tracker that I used at work for a little bit - http://ifdefined.com/bugtrackernet.html

It has a self service system too that anonymous users can use to report bugs as well. I was very impressed with it at the time.

Re: Changing how things are run.

We are working on an issue tracker specially made for HSR. We also planned to add forum login support in that issue tracker.

Amethyst        T0    Pyr     30
Cisco                T4    Sco    90
Delphi              T1    Eng    21
Neuropath      T0    Tel     10