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		<title><![CDATA[Hostile Space Revived — Updates 03/06/11 > 15/06/11]]></title>
		<link>https://hostilespace.co.uk/forum/viewtopic.php?id=11</link>
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		<description><![CDATA[The most recent posts in Updates 03/06/11 > 15/06/11.]]></description>
		<lastBuildDate>Wed, 15 Jun 2011 11:15:11 +0000</lastBuildDate>
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			<title><![CDATA[Updates 03/06/11 > 15/06/11]]></title>
			<link>https://hostilespace.co.uk/forum/viewtopic.php?pid=25#p25</link>
			<description><![CDATA[<p>Updates before 03/06/11</p><p>These are the first changes I made before contacting Angus with a mulitplayer host</p><p>Player max level increased to 75 from 50.<br />Multi class psions added for level 51 and above.<br />Mob max level increased to 125 from 50.<br />Alien complexity increased to 70 from 50.</p><p>Increased chance of mobs casting psions.<br />Tyv and Scythe added with bases.<br />Reduced rest time needed before shield recovery commences.<br />Which in turn means ‘Recover’ can be used earlier.</p><p>Removed Wizz mode for players.<br />Removed the 15k starting cash</p><p>Kraxis and Tearix added<br />Gerenium Quest added<br />Fixed locker access in starbases.<br />Gerenium drop chance doubled inside Scythebase.<br />Scythe Lord added with 5 new items.<br />Tyv Lord added with 2 new items.</p><p>Last of the player connection restrictions Lifted.&nbsp; Host now accepts any number of connections.<br />Work resumes on repopulation of Galaxy.</p><p>Engineers can now repair while under attack, but can be interrupted.<br />Engineers can now be interrupted when disabling.<br />Algedi added.<br />Kitalpha added.<br />Menkalinan added.<br />Lesath added.<br />Unukalhai added.<br />5 Ruins added. With Protectors.<br />Starbase is now PvP protected.<br />Fixed locker access in academy.</p><br /><p>**************************************<br />**Latest changes 04 June 2011 **<br />**************************************</p><p>Multiple exp timer has been increased.<br />Medusa outpost added.<br />More hulls added.</p><p>**************************************<br />**Latest changes 05 June 2011 **<br />**************************************</p><p>Mining has been re-implemented. Still subject to change.</p><p>**************************************<br />**Latest changes 07 June 2011 **<br />**************************************</p><p>Escaped prisoner and Stolen artifacts questies implemented (Huge<br />thankyou goes to Manic for this information).<br />Mk 4 weaponary has been added to medusa ruins.<br />Chatting while casting bug has been fixed.</p><p>**************************************<br />**Latest changes 09 June 2011 **<br />**************************************</p><p>18 new zones added including 11 Bandit bases.<br />Sirrah and Talitha outposts added.<br />More hulls added.</p><p>**************************************<br />**Latest changes 10 June 2011 **<br />**************************************</p><p>Balanced Mk4 weaponary.<br />Added teleport gates in Starbase for outposts.<br />Ruin re-spawn rate lowered.</p><p>**************************************<br />**Latest changes 11 June 2011 **<br />**************************************</p><p>Major update to the core mechanics of game.<br />Zones should now load faster.<br />Login should also be faster.<br />Weapons will now recharge more smoothly.<br />Shield recharge adjusted to compensate.<br />Power recharge raised considerably.<br />Bandit base mobs now use an assortment of weaponary.<br />Bandit base re-spawn lowered.<br />Clan&#039;s fixed.</p><p>**************************************<br />**Latest changes 12 June 2011 **<br />**************************************</p><p>Alosont and Nidlex added.<br />Izar added.<br />Vakri base added to Izar.<br />Vakri weapons added.<br />Raised drop rate of Mk4&#039;s</p><br /><p>******************************<br />**Latest changes 13 June 2011 **<br />******************************</p><p>All planet systems have unique names... no more Okda II, Rigel I, Altair II etc,<br />Timer between picking up loot has been reduced.<br />Fixed Mk4 launcher loot. (carridge return missing from configuration file).......<br />Alioth added.</p><br /><p>******************************<br />**Latest changes 14 June 2011 **<br />******************************<br />Medusa protector loot fixed.<br />Sirrah ruins added.<br />Sirra Protectors drop the following :-<br />&nbsp; &nbsp; Traxiant Armor.<br />&nbsp; &nbsp; C4 Pulse Torpedo.<br />&nbsp; &nbsp; Valkrie Bombe.<br />&nbsp; &nbsp; Zoben Shields Mk2.<br />&nbsp; &nbsp; Transpotent L10.<br />&nbsp; &nbsp; Inertia Master X300.<br />&nbsp; &nbsp; Venom Amp A1.<br />&nbsp; &nbsp; Oracle Series K.<br />&nbsp; &nbsp; OmniBox PII.<br />Balanced a few zones.</p><p>******************************<br />**Latest changes 15 June 2011 **<br />******************************</p><p>Lowered Izar vakri respawn rate.<br />Added Alioth Vakri base.<br />Some plates that drop as loot have been made more useful...</p>]]></description>
			<author><![CDATA[null@example.com (Supanova)]]></author>
			<pubDate>Wed, 15 Jun 2011 11:15:11 +0000</pubDate>
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